In Reply to: Totally Wrong posted by Gordon Rankin on October 23, 2009 at 14:00:22:
First off I2S is an internal protocol. People linking up I2S externally do not have have a good system. It was never intended to do more than a few inches... why would cables make it better.
Come on now, how could you say that? Its common knowledge even by YOU that IS2 is a preferred method of transfer and cables can be acquired up to 2 meters [see PS Audio] but of course you know that. IS2 has the least amount of jitter in fact some say its jitter free.
Firewire jitter is off the charts.
Could this be why so many Professional companies use Firewire? Companies and recording studios that spend millions of dollars on systems opting for Firewire products. Could it be that Weiss and others have it all wrong?
XLR, tell me how an XLR can be 110 ohms? SPDIF has tons of jitter as it is part of the protocol.
So you are saying that, for example Mogami, AudioQeust and other are doing false advertising when they claim to have a 110 ohm XLR cable?
If you have an ASYNC system then the quality of the clock is a direct relationship to the quality of the system. Therefore you can do a ton better with a well executed Asynchronous USB system compared to any Firewire or SPDIF...
Many preachers come to believe what they preach after awhile no matter how ridiculous it sounds.
WHY??? Because your not fixing jitter. Any SPDIF, Adapative USB or Firewire system you look at is touting some jitter new fix it thing. With Asynchronous USB you don't have to fix what isn't there. This keeps the intrinsic jitter on a new level and that is why it works so well.
So you are saying that the Antelope Audio Isochrone 10M "Atomic Clock" which is not asynch USB btw has jitter problems? Come on now....
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Follow Ups
- RE: Totally Right - Dynaudio_Rules 15:12:57 10/23/09 (24)
- RE: Totally Right, no wrong - Gordon Rankin 15:32:55 10/23/09 (23)
- RE: Totally Right, no wrong - Dynaudio_Rules 15:43:18 10/23/09 (22)
- I2S is not valid for digital audio? HUH that's news. - Gordon Rankin 15:56:49 10/23/09 (21)
- RE:Input Formats - fmak 22:08:01 10/23/09 (8)
- Fred come on - Gordon Rankin 11:49:02 10/24/09 (7)
- RE: Fred come on - fmak 13:09:40 10/24/09 (0)
- I have to say - Dynaudio_Rules 12:05:31 10/24/09 (5)
- RE: I have to say - Charles Hansen 14:11:09 10/24/09 (2)
- RE: I have to say - Dynaudio_Rules 15:13:00 10/24/09 (1)
- RE: I have to say - Charles Hansen 19:29:58 10/24/09 (0)
- RE: I have to say - Mercman 12:30:11 10/24/09 (1)
- RE: I have to say - Dynaudio_Rules 13:19:53 10/24/09 (0)
- "Heck that is why companies who don't have are claiming they do." - Plinko 19:09:05 10/23/09 (11)
- RE: "Heck that is why companies who don't have are claiming they do." - Charles Hansen 12:17:46 10/24/09 (2)
- RE: "Heck that is why companies who don't have are claiming they do." - Plinko 11:11:11 10/25/09 (1)
- RE: "Heck that is why companies who don't have are claiming they do." - Charles Hansen 22:27:08 10/25/09 (0)
- RE: "Heck that is why companies who don't have are claiming they do." - Dynaudio_Rules 19:16:51 10/23/09 (7)
- RE: "Heck that is why companies who don't have are claiming they do." - aljordan 05:30:16 10/27/09 (6)
- RE: "Heck that is why companies who don't have are claiming they do." - fmak 08:42:33 10/27/09 (5)
- RE: "Heck that is why companies who don't have are claiming they do." - audioengr 12:04:28 10/27/09 (4)
- RE: "Heck that is why companies who don't have are claiming they do." - fmak 12:26:51 10/27/09 (3)
- RE: "Heck that is why companies who don't have are claiming they do." - audioengr 13:40:13 10/27/09 (2)
- RE: Everything matters; that is why PC audio is difficult - fmak 22:47:00 10/27/09 (1)
- RE: Everything matters; that is why PC audio is difficult - audioengr 11:22:46 10/28/09 (0)