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In Reply to: why is it so difficult to make a universalish transport? posted by yellowwwwducky on May 17, 2005 at 03:13:58:
There's more to it than just reading the disc. There are different, more +/or bigger chips involved. Different dacs, sacd chips...they all draw power, requiring bigger ps, for one thing...It's not really a mechanical issue.
the statement (that I believe originated from Stereophile) was a broad generality imo.
I don't think it was ever meant to imply that it was a truly dificult task to make a good universal; but rather to say universals aren't usually great players.. One man's observation.
It's just general, 'simpler is better' logic (or rant).
fc
Follow Ups:
I remember reading that SACD uses variable pit width as part of its protection scheme. So the discs, while loosely based on the DVD platform, are physically/mechanically different.
"I don't think it was ever meant to imply that it was a truly dificult task to make a good universal; but rather to say universals aren't usually great players.."Couldn't those statements imply some causality? That is, if it were easy (or at least straightforward) to make a good universal, then there would be more of them around, capitalism being what it is.
It's definitely NOT simple. From an engineering standpoint, there are numerous issues. Different protocols, different data sizes, under-run, over-run... When you try to design it, the complexity may just be too much for the price point of most players. There are economic issues because of the size of the market for the item based on the price.
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