In Reply to: "network rendering, streamers, music servers, mini computers" posted by Tony Lauck on December 11, 2014 at 14:14:07:
These are TCP/IP connections with the typical, (physical, transport, internet, data-link, & application layers). When rendering 3D video object vertices, - it's all TCP/IP.With digital music playback transports, - it also uses TCP/IP to either grab the file and load it into memory, - or play it, (stream), it from the box.
These are not marketing terms: they are old computer terms to describe the packet transport performed by the TCP/IP protocol: correct?
The terms created to describe the events are not of a concern, it's a question of how we define things, so that we all understand what we're talking about. The term "DSD" no matter who created it, is fine until the point where it gets confused with other terms, or it's used erroneously. If we start with DSD discs, SACDs, it was clear that DSD was something entirely different than redbook, (also not the most creative term).
The point of my post was that we should come to some sort of consensus about some of these definitions, or we're going to be spitting into the wind in two different languages, blathering lunacy.
The OP asked what was meant by "Network Renderer" we still don't know.
"Asylums with doors open wide,
Where people had paid to see inside,
For entertainment they watch his body twist
Behind his eyes he says, 'I still exist.'"
Edits: 12/11/14
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Follow Ups
- In audio or in traditional network rendering? - Sordidman 15:11:07 12/11/14 (3)
- RE: In audio or in traditional network rendering? - Tony Lauck 19:30:53 12/11/14 (2)
- RE: In audio or in traditional network rendering? - Sprezza Tura 19:43:25 12/11/14 (1)
- RE: In audio or in traditional network rendering? - Tony Lauck 19:55:37 12/11/14 (0)