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Music servers and other computer based digital audio technologies.

RE: optimised WASAPI exclusive event c++ code

just uploaded a new version of playerextreme.exe. the old version used the devices minimum latency mine was 3ms, now set to 0.5 s, so no glitches now and sounds better too. Takes away what I can only think was noise caused by the buffer filling 333 times a second, apologies to P Hoffman for saying low latencies sounded good.

https://rapidshare.com/#!users|45980080-0ae609ce616a35c8de7ac5fda4b6194c|3363

I still don't know what to make of the sound, never heard anything like it. It seems to sound extremely clean without any digital sound that used to make me wince, it is also ruthless in highlighting good and bad recordings. Needless to say I have not heard so much detail, quick transients and exact placement before. Due to the cleaness of the sound there is a perception of lack of bass, but if listening in the next room the bass can be heard loud and clear. So while I was searching for a more analogue sound I am getting used to this all detail bared clean sound.
http://mqnplayer.blogspot.co.uk/



Edits: 01/28/13

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