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RE: Here you go

I wonder why he has them mounted in the center, rather than at the first reflection points? Also why he uses skylines in front and what look like horizontal + vertical QRD's at the sides?

I'm curious about pyramidal diffusers right now, because of that window -- I could make them easily with plexiglass. From what I've seen they're more deflectors than diffusers, in that they create specular reflections off to the sides. But that would allow me to create an RFZ, which I think would be ideal. I may model them with styrofoam to see how the effect compares to that of the QRD's.

I'm thinking that if you bent the sheets a bit, you'd get both reflection and a bit of diffusion . . . and if you sealed them and put some foam at the top and bottom you'd also get some bass trapping.


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