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In Reply to: RE: Sound coming from the front with HPs. posted by PAR on April 01, 2016 at 00:35:43
Hi ! thanks again for the helful advice.
I am aware of the special effects added in post production
Actually i am amazed at their quality ... they can be amazingly realistic that is even scaring.
I have a short story.
I was watching a tv series and then at certain point there was a fire alarm ringing.
I jump off the sofa and run to the door ... i am not joking.
The sound was more than realistic.
However what i have experienced is something different.
The voice of the speaker was badly recorded but strangely his position could be quite clearly located in front of me.
I have no idea of what kind of processing they have actually used.
I understand from your very through explanation that this effect could not have been possible without some sort of processing of the signal.
I mean ... it is not the result of a particular mic or mic placement. The L and R signals must have been "treated" in some way.
Thanks a lot again.
Edits: 04/01/16Follow Ups:
Actually I wasn't thinking of deliberate processing in this case bearing inmind the nature of the material. I think that it was probably accidental. For example the sound recordist captured some oddly phased data etc. from reflections or other sources at the location which when added to the speech that he meant to capture resulted in the out of head experience that you got. I would bet that if so it will not be possible to replicate the experience using a different pair of headphones. It was a unique interaction.
BTW, did you delete a posting before writing this one? The reason that I ask is I got a notified AA Headphone Heights posting from you re: Ossic X in my email which is not now in the thread. Just a bit confused by this, that's all.
Hi and thanks again.
Sorry yes .. looking for information i found a link to the Ossic X system but i deemed it OT here.
Interesting system by the way.
But i am more interested in the processing of a simple stereo signal.
Even if from what i understand some HPs are better than others at giving an out of head sound, an actual processing of the signal is needed for a very spatial experience.
Yes .. i think that a combination of HP and processing is needed.
I read something about HPs with a good out of the head sound and i got that the position of the drivers is key. Frontal and inclined.
I do not want to sound trivial but this need of spatial sound is very much felt by video gamers.
Clearly i will lose something in fidelity.
Thanks a lot again.
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