In Reply to: info loudspeaker's system posted by leonardosaltari@hotmail.it on September 24, 2016 at 10:40:42:
So you might want to do some reading about achieving this without many speakers. That's what Head Related Transfer Function research is about. (HRTF). WHY do you hear sounds coming in three dimensions, and how to replicate that. That's possible with many fewer loudspeakers.
Next, the latest theater sound systems are designed around the idea of sound "objects" that are then mapped onto 2 or more speakers. Dolby Atmos and Datasat's Auro are like this. So, you may find much about recording and playing back in 3D this way.
As I understand it, and I understand it very little... the idea is that instead of a set of recordings mapped to a track, and then mixed to speakers, you create a sound object, like a space ship, and decide where in 3D space it should be. This let's the composer think in terms of space instead of tracks.
The idea comes I think from games, and virtual sound fields.
Best,
Erik
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Follow Ups
- RE: info loudspeaker's system - erik_sq 14:01:27 09/28/16 (6)
- RE: info loudspeaker's system - leonardosaltari@hotmail.it 14:10:24 09/28/16 (5)
- RE: info loudspeaker's system - erik_sq 14:20:50 09/28/16 (4)
- RE: info loudspeaker's system - leonardosaltari@hotmail.it 14:30:42 09/28/16 (3)
- RE: info loudspeaker's system - erik_sq 14:34:44 09/28/16 (2)
- RE: info loudspeaker's system - leonardosaltari@hotmail.it 14:39:26 09/28/16 (1)
- RE: info loudspeaker's system - erik_sq 16:53:24 09/28/16 (0)