Home Computer Audio Asylum

Music servers and other computer based digital audio technologies.

Here's my understanding (based on Wikipedia) of why buffering on DAC side is irrelevant

The buffer in an audio controller is a ring buffer. If an underrun occurs and the audio controller is not stopped, it will either keep repeating the sound contained in the buffer, which may hold a quarter of a second, or replace by silence depending on the implementation. Such effect is commonly referred to as "machinegun" or Max Headroom (character) stuttering effect.

What follows from the above, is that the stream that's buffered by DAC is already screwed up - there are already samples that don't belong there, or samples replaced by silence.

If you read the fragment you posted, they don't claim their technology has anything to do with dropouts problems - rather, it's intended to conquer jitter. Your guess is as good as mine how well that works out, but it is indeed irrelevant.


This post is made possible by the generous support of people like you and our sponsors:
  Signature Sound   [ Signature Sound Lounge ]


Follow Ups Full Thread
Follow Ups

FAQ

Post a Message!

Forgot Password?
Moniker (Username):
Password (Optional):
  Remember my Moniker & Password  (What's this?)    Eat Me
E-Mail (Optional):
Subject:
Message:   (Posts are subject to Content Rules)
Optional Link URL:
Optional Link Title:
Optional Image URL:
Upload Image:
E-mail Replies:  Automagically notify you when someone responds.