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Three dimensional space

A sense of space and imaging are very interesting subjects in audio IMO especially when we are talking about the illusion of realism in audio. Live music and audio are such fundamentally different experiences. One of the biggest differences between the two is the absense of visual cues in audio. We, as audiophiles, can't forget that how we percieve sound is profoundly affected by visual cues. We evolved using the two in tandum. And visual cues give us far more accurate information on where things are and how far away they are than auditory cues. so, as it goes, most the the imaging we think we hear in live music we actually see. If one were able to take the actual waveform at any live concert and transfer it to our ears in the lsietning room we would almost universally find that sound have very poor imaging and not be loud enough. So the imaging we get for high end audio has to compensate for the lack of visual cues to create an illusion of aural realism. Imaging in audio is far more precise, far more defined and far more palpable in high end audio than in real life. And that is a good thing. It makes for a better aesthetic experience IMO. An inaccuracy that seems like an accuracy.


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