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In Reply to: RE: how to use foobar with cMP posted by audiogremlin on April 03, 2009 at 09:00:01
There is a file in cMP's program folder called cicsMemoryPlayer.pth
Edit the second line to read:
CUE_PLAYER #N "C:\Program Files\foobar2000\foobar2000.exe" %C
(or as appropriate).
Dave
Follow Ups:
Thanks very much.
One other question...I know cMP is built to work with cPlay but do you know if there is much sonic difference if I use Foobar with cMP? Is this worth doing since I can't get cPlay to work with all the files I want to use?
audiogremlin wrote:
Do you know if there is much sonic difference if I use Foobar with cMP?
The consensus seems to be that there is. FWIW, I agree.
However, as it takes about 30 seconds to get Foobar to work with cMP, why not do that until you sort out your problem with cPlay? Then you re-edit the .pth file and . . . well, you get the idea.
As you'll see from my reply to your other post, cPlay handles files sourced ( in extremis ) from MP3 data just fine.
Dave
cMP loads music files into memory so in cPlay, you don't need to select the option to load into memory. Does this hold true if using cMP with Foobar? My current Foobar setup is set to 100 for buffer size as per the Art of Building Computer Transports doc. I believe setting it to 100 means Foobar is reading directly from disk, not RAM. If using cMP with Foobar, do I need to set the buffer size higher or leave it as is because cMP automatically loads to memory?
Thanks.
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