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In Reply to: RE: USB Audio 2 in Windows posted by Roseval on September 02, 2016 at 08:03:29
Up to today we need to install a third party driver if we want > 96 kHz on Windows.
I would imagine that this also has the potential to create conflicts in a pro audio setup with a suite of equipment where each piece of USB connected gear requires it's own third-party driver.
Follow Ups:
I wonder if this the case
We have OSX and Linux with both UAC1 and UAC2 drivers.
We have Win with UAC1 and in the near future with UAC2 as well.
As far as I know having both on OSX/Linux didn't complicate things.
The Well Tempered Computer
On one side having UAC2 like OSX/Linux is possibly good for general easy installation and compatibility.
On the other side, if I look at OSX implementation, it lacks various useful features that an ASIO driver normally offers - i.e. buffer setup.
Furthermore, UAC2 lacks DSD guidelines, so I aspect a DoP implementation "only". On this matter DoP clamps down DSD bandwidth. Under Linux ALSA it's possible to have non-DoP DSD for a few USB receivers, but the same doesn't look likely for OSX. I fear a similar situation would happen with Windows UAC2.
Therefore, it seems to me that ASIO allows a fuller control of the device.
I may not have been very clear.
I was talking about Windows pre-UAC2 drivers requiring several third party drivers for several different USB connected audio devices in a pro audio studio with lots of gear.
I would imagine this could be a headache with potential for conflicts. Hopefully the UAC2 drivers will ease the pain for Windows.
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